Painting status string as text
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parent
87b19e0607
commit
06c048eb72
2 changed files with 19 additions and 5 deletions
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@ -35,6 +35,12 @@ void Canvas::load_mesh(Mesh* m)
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delete m;
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}
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void Canvas::set_status(const QString &s)
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{
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status = s;
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update();
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}
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void Canvas::initializeGL()
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{
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mesh_shader.addShaderFromSourceFile(QGLShader::Vertex, ":/gl/mesh.vert");
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@ -42,19 +48,25 @@ void Canvas::initializeGL()
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mesh_shader.link();
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backdrop = new Backdrop();
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glClearColor(0.0, 0.0, 0.0, 0.0);
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glEnable(GL_DEPTH_TEST);
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}
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void Canvas::paintGL()
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void Canvas::paintEvent(QPaintEvent *event)
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{
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Q_UNUSED(event);
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glClearColor(0.0, 0.0, 0.0, 0.0);
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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glEnable(GL_DEPTH_TEST);
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backdrop->draw();
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if (mesh) draw_mesh();
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QPainter painter(this);
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if (!status.isNull())
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painter.drawText(10, height() - 10, status);
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}
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void Canvas::draw_mesh()
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{
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mesh_shader.bind();
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@ -18,10 +18,11 @@ public:
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Canvas(const QGLFormat& format, QWidget* parent=0);
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void initializeGL();
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void paintGL();
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void paintEvent(QPaintEvent* event);
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~Canvas();
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public slots:
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void set_status(const QString& s);
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void load_mesh(Mesh* m);
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@ -49,6 +50,7 @@ private:
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float yaw;
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QPoint mouse_pos;
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QString status;
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};
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#endif // CANVAS_H
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