Hash is slower; back to sorted list
This commit is contained in:
parent
44f171a823
commit
b6368a2663
3 changed files with 8 additions and 63 deletions
|
@ -11,11 +11,7 @@ void Loader::run()
|
|||
QTime timer;
|
||||
timer.start();
|
||||
emit got_mesh(Mesh::load_stl(filename));
|
||||
qDebug() << "Sorted:" << timer.elapsed();
|
||||
|
||||
timer.start();
|
||||
emit got_mesh(Mesh::load_stl_hash(filename));
|
||||
qDebug() << "Hash:" << timer.elapsed();
|
||||
qDebug() << "Time taken:" << timer.elapsed();
|
||||
|
||||
emit loaded_file(filename);
|
||||
}
|
||||
|
|
64
src/mesh.cpp
64
src/mesh.cpp
|
@ -56,59 +56,6 @@ typedef std::pair<Vec3, GLuint> Vec3i;
|
|||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
Mesh* Mesh::load_stl_hash(const QString& filename)
|
||||
{
|
||||
QFile file(filename);
|
||||
file.open(QIODevice::ReadOnly);
|
||||
|
||||
QDataStream data(&file);
|
||||
data.setByteOrder(QDataStream::LittleEndian);
|
||||
data.setFloatingPointPrecision(QDataStream::SinglePrecision);
|
||||
|
||||
// Skip .stl file header
|
||||
data.skipRawData(80);
|
||||
|
||||
// Load the triangle count from the .stl file
|
||||
uint32_t tri_count;
|
||||
data >> tri_count;
|
||||
|
||||
// This vector will store triangles as sets of 3 indices
|
||||
std::vector<GLuint> indices(tri_count * 3);
|
||||
|
||||
std::vector<GLfloat> verts;
|
||||
verts.reserve(tri_count * 9);
|
||||
|
||||
QHash<QByteArray, GLuint> map;
|
||||
map.reserve(tri_count * 3);
|
||||
|
||||
float xyz[3];
|
||||
QByteArray v(sizeof(xyz), 0);
|
||||
for (unsigned i=0; i < tri_count; ++i)
|
||||
{
|
||||
// Skip face's normal vector
|
||||
data.readRawData(reinterpret_cast<char*>(xyz), 3*sizeof(float));
|
||||
|
||||
for (int j=0; j < 3; ++j)
|
||||
{
|
||||
data >> xyz[0] >> xyz[1] >> xyz[2];
|
||||
memcpy(v.data(), xyz, sizeof(xyz));
|
||||
if (!map.contains(v))
|
||||
{
|
||||
map[v] = verts.size() / 3;
|
||||
verts.push_back(xyz[0]);
|
||||
verts.push_back(xyz[1]);
|
||||
verts.push_back(xyz[2]);
|
||||
}
|
||||
indices[i*3 + j] = map[v];
|
||||
}
|
||||
|
||||
// Skip face attribute
|
||||
data.readRawData(reinterpret_cast<char*>(xyz), sizeof(uint16_t));
|
||||
}
|
||||
|
||||
return new Mesh(verts, indices);
|
||||
}
|
||||
|
||||
Mesh* Mesh::load_stl(const QString& filename)
|
||||
{
|
||||
QFile file(filename);
|
||||
|
@ -127,12 +74,15 @@ Mesh* Mesh::load_stl(const QString& filename)
|
|||
|
||||
// Extract vertices into an array of xyz, unsigned pairs
|
||||
QVector<Vec3i> verts(tri_count*3);
|
||||
float xyz[3];
|
||||
|
||||
// Dummy array, because readRawData is faster than skipRawData
|
||||
char buffer[sizeof(float)*3];
|
||||
|
||||
// Store vertices in the array, processing one triangle at a time.
|
||||
for (auto v=verts.begin(); v != verts.end(); v += 3)
|
||||
{
|
||||
// Skip face's normal vector
|
||||
data.readRawData(reinterpret_cast<char*>(xyz), 3*sizeof(float));
|
||||
data.readRawData(buffer, 3*sizeof(float));
|
||||
|
||||
// Load vertex data from .stl file into vertices
|
||||
data >> v[0].first.x >> v[0].first.y >> v[0].first.z;
|
||||
|
@ -140,7 +90,7 @@ Mesh* Mesh::load_stl(const QString& filename)
|
|||
data >> v[2].first.x >> v[2].first.y >> v[2].first.z;
|
||||
|
||||
// Skip face attribute
|
||||
data.readRawData(reinterpret_cast<char*>(xyz), sizeof(uint16_t));
|
||||
data.readRawData(buffer, sizeof(uint16_t));
|
||||
}
|
||||
|
||||
// Save indicies as the second element in the array
|
||||
|
@ -171,7 +121,7 @@ Mesh* Mesh::load_stl(const QString& filename)
|
|||
}
|
||||
verts.resize(vertex_count);
|
||||
|
||||
std::vector<float> flat_verts;
|
||||
std::vector<GLfloat> flat_verts;
|
||||
flat_verts.reserve(vertex_count*3);
|
||||
for (auto v : verts)
|
||||
{
|
||||
|
|
|
@ -11,7 +11,6 @@ class Mesh
|
|||
public:
|
||||
Mesh(std::vector<GLfloat> vertices, std::vector<GLuint> indices);
|
||||
static Mesh* load_stl(const QString& filename);
|
||||
static Mesh* load_stl_hash(const QString& filename);
|
||||
|
||||
float min(size_t start) const;
|
||||
float max(size_t start) const;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue