diff --git a/app/package.sh b/app/package.sh
deleted file mode 100755
index d51c470..0000000
--- a/app/package.sh
+++ /dev/null
@@ -1,14 +0,0 @@
-#!/bin/sh
-cd ../build
-macdeployqt fstl.app
-cd fstl.app/Contents/PlugIns
-rm -rf accessible audio imageformats mediaservice playlistformats position printsupport qml1tooling sensorgestures sensors
-cd ../Frameworks
-rm -rf QtDeclarative.framework QtMultimedia.framework QtMultimediaWidgets.framework QtNetwork.framework QtPositioning.framework QtQml.framework QtQuick.framework QtScript.framework QtSensors.framework QtSql.framework QtXmlPatterns.framework
-cd ../Resources
-rm empty.lproj
-cd ../../..
-cp -r fstl.app ..
-cd ..
-zip -r fstl_mac.zip fstl.app README.md
-
diff --git a/exe/package.sh b/exe/package.sh
deleted file mode 100644
index ef81b62..0000000
--- a/exe/package.sh
+++ /dev/null
@@ -1,3 +0,0 @@
-cd ..
-cp build/release/fstl.exe .
-/c/Program\ Files/7-Zip/7z.exe a fstl_win.zip fstl.exe README.md
diff --git a/gl/mesh.frag b/gl/mesh.frag
index d7a54d5..5949025 100644
--- a/gl/mesh.frag
+++ b/gl/mesh.frag
@@ -1,18 +1,12 @@
#version 120
-uniform float zoom;
-
varying vec3 ec_pos;
void main() {
vec3 base3 = vec3(0.99, 0.96, 0.89);
vec3 base2 = vec3(0.92, 0.91, 0.83);
vec3 base00 = vec3(0.40, 0.48, 0.51);
-
vec3 ec_normal = normalize(cross(dFdx(ec_pos), dFdy(ec_pos)));
- ec_normal.z *= zoom;
- ec_normal = normalize(ec_normal);
-
float a = dot(ec_normal, vec3(0.0, 0.0, 1.0));
float b = dot(ec_normal, vec3(-0.57, -0.57, 0.57));
diff --git a/src/app.cpp b/src/app.cpp
index b6eb3af..afa4ea7 100644
--- a/src/app.cpp
+++ b/src/app.cpp
@@ -8,10 +8,7 @@ App::App(int argc, char *argv[]) :
QApplication(argc, argv), window(new Window())
{
window->show();
- if (argc > 1)
- window->load_stl(argv[1]);
- else
- window->load_stl(":gl/sphere.stl");
+ window->load_stl(":gl/sphere.stl");
}
bool App::event(QEvent* e)
diff --git a/src/canvas.cpp b/src/canvas.cpp
index dd645a5..03f9376 100644
--- a/src/canvas.cpp
+++ b/src/canvas.cpp
@@ -10,7 +10,7 @@
Canvas::Canvas(const QGLFormat& format, QWidget *parent)
: QGLWidget(format, parent), mesh(NULL),
- scale(1), zoom(1), tilt(90), yaw(0), status(" ")
+ scale(1), tilt(90), yaw(0), status(" ")
{
// Nothing to do here
}
@@ -30,12 +30,6 @@ void Canvas::load_mesh(Mesh* m)
pow(m->xmax() - m->xmin(), 2) +
pow(m->ymax() - m->ymin(), 2) +
pow(m->zmax() - m->zmin(), 2));
-
- // Reset other camera parameters
- zoom = 1;
- yaw = 0;
- tilt = 90;
-
update();
delete m;
@@ -95,9 +89,6 @@ void Canvas::draw_mesh()
mesh_shader.uniformLocation("view_matrix"),
1, GL_FALSE, view_matrix().data());
- // Compensate for z-flattening when zooming
- glUniform1f(mesh_shader.uniformLocation("zoom"), 1/zoom);
-
// Find and enable the attribute location for vertex position
const GLuint vp = mesh_shader.attributeLocation("vertex_position");
glEnableVertexAttribArray(vp);
@@ -131,14 +122,12 @@ QMatrix4x4 Canvas::view_matrix() const
{
m.scale(-1, width() / float(height()), 0.5);
}
- m.scale(zoom, zoom, 1);
return m;
}
void Canvas::mousePressEvent(QMouseEvent* event)
{
- if (event->button() == Qt::LeftButton ||
- event->button() == Qt::RightButton)
+ if (event->button() == Qt::LeftButton)
{
mouse_pos = event->pos();
setCursor(Qt::ClosedHandCursor);
@@ -147,8 +136,7 @@ void Canvas::mousePressEvent(QMouseEvent* event)
void Canvas::mouseReleaseEvent(QMouseEvent* event)
{
- if (event->button() == Qt::LeftButton ||
- event->button() == Qt::RightButton)
+ if (event->button() == Qt::LeftButton)
{
unsetCursor();
}
@@ -156,50 +144,13 @@ void Canvas::mouseReleaseEvent(QMouseEvent* event)
void Canvas::mouseMoveEvent(QMouseEvent* event)
{
- auto p = event->pos();
- auto d = p - mouse_pos;
-
if (event->buttons() & Qt::LeftButton)
{
+ auto p = event->pos();
+ auto d = p - mouse_pos;
yaw = fmod(yaw - d.x(), 360);
tilt = fmax(0, fmin(180, tilt - d.y()));
+ mouse_pos = p;
update();
}
- else if (event->buttons() & Qt::RightButton)
- {
- center = transform_matrix().inverted() *
- view_matrix().inverted() *
- QVector3D(-d.x() / (0.5*width()),
- d.y() / (0.5*height()), 0);
- update();
- }
- mouse_pos = p;
-}
-
-void Canvas::wheelEvent(QWheelEvent *event)
-{
- // Find GL position before the zoom operation
- // (to zoom about mouse cursor)
- auto p = event->pos();
- QVector3D v(1 - p.x() / (0.5*width()),
- p.y() / (0.5*height()) - 1, 0);
- QVector3D a = transform_matrix().inverted() *
- view_matrix().inverted() * v;
-
- if (event->delta() < 0)
- {
- for (int i=0; i > event->delta(); --i)
- zoom *= 1.001;
- }
- else if (event->delta() > 0)
- {
- for (int i=0; i < event->delta(); ++i)
- zoom /= 1.001;
- }
-
- // Then find the cursor's GL position post-zoom and adjust center.
- QVector3D b = transform_matrix().inverted() *
- view_matrix().inverted() * v;
- center += b - a;
- update();
}
diff --git a/src/canvas.h b/src/canvas.h
index 33313cf..64a8dd5 100644
--- a/src/canvas.h
+++ b/src/canvas.h
@@ -32,7 +32,6 @@ protected:
void mousePressEvent(QMouseEvent* event);
void mouseReleaseEvent(QMouseEvent* event);
void mouseMoveEvent(QMouseEvent* event);
- void wheelEvent(QWheelEvent* event);
private:
@@ -49,7 +48,6 @@ private:
QVector3D center;
float scale;
- float zoom;
float tilt;
float yaw;
diff --git a/src/loader.cpp b/src/loader.cpp
index 0d6b165..4131d02 100644
--- a/src/loader.cpp
+++ b/src/loader.cpp
@@ -1,129 +1,13 @@
#include "loader.h"
+#include "mesh.h"
Loader::Loader(QObject* parent, const QString& filename)
: QThread(parent), filename(filename)
{
- // Nothing to do here
}
void Loader::run()
{
- Mesh* mesh = load_stl();
- if (mesh)
- {
- emit got_mesh(mesh);
- emit loaded_file(filename);
- }
+ emit got_mesh(Mesh::load_stl(filename));
+ emit loaded_file(filename);
}
-
-
-////////////////////////////////////////////////////////////////////////////////
-
-struct Vec3
-{
- GLfloat x, y, z;
- bool operator!=(const Vec3& rhs) const
- {
- return x != rhs.x || y != rhs.y || z != rhs.z;
- }
- bool operator<(const Vec3& rhs) const
- {
- if (x != rhs.x) return x < rhs.x;
- else if (y != rhs.y) return y < rhs.y;
- else if (z != rhs.z) return z < rhs.z;
- else return false;
- }
-};
-
-typedef std::pair
.stl
file.stl
and retry");
-}
-
-void Window::on_bad_stl()
-{
- QMessageBox::critical(this, "Error",
- "Error:.stl
file is invalid or corrupted.