#include #include #include "app.h" #include "window.h" App::App(int argc, char *argv[]) : QApplication(argc, argv), window(new Window()) { window->show(); window->load_stl(":gl/sphere.stl"); } bool App::event(QEvent* e) { if (e->type() == QEvent::FileOpen) { window->load_stl(static_cast(e)->file()); return true; } else { return QApplication::event(e); } }