#ifndef MESH_H #define MESH_H #include #include #include class Mesh { public: Mesh(std::vector vertices, std::vector indices); float min(size_t start) const; float max(size_t start) const; float xmin() const { return min(0); } float ymin() const { return min(1); } float zmin() const { return min(2); } float xmax() const { return max(0); } float ymax() const { return max(1); } float zmax() const { return max(2); } private: std::vector vertices; std::vector indices; friend class GLMesh; }; #endif // MESH_H